Theyre not too hard to build, but we still want to a specific build for each Rune type. New "Recruits" is a great tool in general that functions really well in any tribe-centric strategy such as Murlocs or Mechs. Rogues and Mages have always had an affinity for good cheap spells, and this combo of classes definitely embodies it. But even in the most optimal deck, its not much compared to the other secondary passives. Fel spell decks that manage to draft Corrupted Felstone give a massive boost to Coilskar Commander! These Duels Decks often are the top Gluth can make your existing board extremely sticky, but this functions more like a win-more card if anything. It is also a Pool 1 passive treasure in Duels. A player can obtain a maximum of 5 of these Treasures during their run. The only downside is that since a few things have to die to be efficient, it isnt something you can reliably use to catch up on turn 5 like the previous two. Beckoning Bicorn is the perfect Treasure to make Pirate Rogues work at any stage of a Duels Run. Both Wildfire and Reckless Apprentice are banned in duels mode :-/. All other Treasures try to capitalize on cannon damage, with Grizzled Reinforcement and Draconic Munitions being the better ones since they last all game. This makes it hard for this passive to reliably help you. Starting Treasure: Scrapmetal Demolitionist. Pirates currently dont have any secondary passives they can consistently abuse. This is a great pick, but only if most of the minions in your deck are good. From the Swamp moved from Passive pool 1 to pool 2 Band of Bees moved from Passive Treasure pool 2 to pool 2 Ultra Rare. While some decks can take full advantage of Princesss effect, its just a really slow play. This weapon also has some hidden secrets to it. Patch 26.0.4 : Toutes les informations sur la mise jour Realistically, Mages are the only ones who can pull this off. Most legendary minions only work within a certain kind of deck, especially class ones. The final reward will let you chip away at enemy health even when youre using the Hero Power as minion removal. Loyal Henchman and Clockwork Assistant are no more than slowly scaling cheap beatsticks, but they can get pretty big late game/run. Patch changes Patch 22.0.0.126807 (2021-11-30): Added. One of the best ways to use this is alongside minions whose Deathrattles summon bigger things. Soulcial Studies gives your Soul Fragment generators additional tempo. hearthstone duels treasure tier list March of the Lich King Mini Set Cards List & Guide. A full heal and board reload is an outstanding effect for a Treasure. WebDuels Flavor Card set: TB Cycle: Passive Pool 1 dbfId: 82150 Card id: PVPDR_AV_Passive10 Unholy Gift is an uncollectible neutral spell card, from the TB set. Basically any minion wouldnt mind a Power Up!. Drag and drop items from the bottom and put them on your desired tier. Awakened Ancient is also worth taking as a defensive hand reload. Among the passives that were supposed to work with the Sunken City themes, the Treasures they gave them are lackluster. In modern Hearthstone, a lot of people dont bother damaging minions unless the damage kills it, so the value of the treasure wont be live very often. You can also run cards with effects when discarded to even gain even more advantage. Since starting decks in Duels are 15 cards, there arent a ton of options for the class yet, and almost all of their cards are free for everyone. Humble Blessings can use Bring on Recruits or Modest Aspirations. Late game, Grimmer Patron can combo with buffs to create a massive self-duplicating minion. Passive Treasure Updates. Why is Murloc Holmes showing the new expansion card there (Solve 3 clues about your opponent's cards to get copies of them) instead of the actual Duels Murloc Holmes (Whenever your opponent draws a card, add a copy to your hand)Also; why is Old Militia Horn in tier 3 but the card is explained in the tier 4's text. Are you wanting to play Duels but having trouble getting started? Since it only benefits big neutral minions, it can ultimately work in any deck that can maintain control while they snowball their advantage. This gives any Freeze Mage builds an actual win condition instead of more board control it doesnt really need. Battle Tactics reigns as one of the strongest of the newer Hero Powers. Warlocks already have good card advantage even without passives or treasures, so theres no need for involuntary cards draw. Duels Class Tier List : r/hearthstone - Reddit Roguish Maneuvers is also a good source of damage and gives you something to use your weapon cards with. This is aiming to heavily capitalize on Avenging Armaments. Top Hearthstone Duels Decks that got 12 Wins - Top Starter There is another successful archetype though that uses Spread Shot; that being Questline Hunter. It comes down to free card advantage that will sometimes make it cost less. Ancient Reflections, Bag of Holding, and Mask of Mimicry have been temporarily removed from all Treasure Pools. It sometimes forces the opponent to either deal with the board or focus the portal to prevent even more minions from being summoned. When you choose a target that scales extremely well with more copies, then it can be the big swing that wins you the game if your opponent cant deal with it. As a legendary Its hard to test this to find a pattern when the Warrior Location is hard to run itself to place on the right and the opponent doesnt always play one themselves. Its just not enough to have it take up most of your turn. All classes in one list Hearthstone Duels 12-2 Brann Bronzebeard (6589 MMR) (Dino Tracking | Branns Epic Egg) April 27, 2023 . Wyrm Bolt and Frost Shards are similar in popularity because they're direct upgrades from Mage's normal Hero Power. Spell-heavy decks tend to do a lot of Discovering, and Orb of Revelation gives them mass discounts to their hand when it has several of their spells that arent already cheap. The Bronze Signet doubles the full value of every minion you draw, but this is done in the form of card advantage as opposed to extra tempo or high impact. Usually the best thing to duplicate in Duels is the treasure you got from the second pool. Theyre just generically useful, which is not a bad thing as it doesnt require you to build your deck around it while still being extremely strong. Currently, the most used Hero Power for Demon Hunters at the moment has been Illidari Strike. I cant say whether or not you should attempt to forge Quel'Delar (although its best to start early). Warlocks have access to Dark Arts, a massive cycling engine commonly used to search out C'Thun, the Shattered pieces. Tanzsportclub (TSC) Pocking e.V. Youll often risk overdrawing with this treasure alone. Mantle of Ignition is basically a permanent Zentimo and is extremely potent in any class. There arent too many ways to capitalize on Bubbas Battlecry, but its still a decent way to deal with a medium sized threat or clear a couple small minions without losing tempo. A lot of Treasures are just a little better than existing collectable cards, but this one is a little better than most of those since its 2 minions in one, the Deathrattle can be taken advantage of, and the 2nd minion itself is above average and on curve with the first. I know Hsreplay has a sort of tier list, but it doesn't include vanndar or drek'thar, just like The Tier 2: Vampiric Fangs can provide big Heal to classes the otherwise lack it and struggle against decks based around Magnetic Mines and Mind Tether, while functioning as targeted removal. Most legendary minions have stats that will at least match the Mana you pay for Astral Portal. Additional mana is always great, but Mulch Madnesss condition is too strict to use. But if you happened to be running roughly 5 or more, its a fantastic way to get your expensive cards out earlier or make combos easier to use. Starting Treasure: Payload Totem Specialist. Tier 5 - Treasures that can easily backfire unless you have nothing to lose. A pair of free 3/3s per Fel spell is great, but the way in which you get it is pretty slow for what you need to be able to do to keep up in a Duels game. Creator Notes: Pirates are usable, but not as abusable since it lacks a Secondary Passive to maximize value on. Scourging sounds like a good value generator at first, but all of the bad minions that were retroactively changed to be classified as Undead makes the Discover choices below average a lot of the time. Banana Split provides massive tempo even when used on a medium sized minion. Duels decks are filled with removal, and Brittle Bones turns that into even more advantage! The 12 Win Shaman one is thankfully unaffected. As a legendary Hold the Line's Attack boost is decent, but you cant actually take advantage of it yourself. Killmox is technically a Legendary minion, so you can get an extra copy from. However, the best way to use this is with big minions; which Handbuff Paladins tend to get a lot of. With even more, it can become a cheap unavoidable source of 14 damage! Running, Dragon decks are extremely good in Duels with. The spells are the better than the minions and are amazing when you just get a bunch of them for free. Patch 26.0.4 : Toutes les informations sur la mise jour Meek Mastery is fairly limited in its uses outside of all-neutral Drekthar (or Vanndar on rare occasions) builds since most decks run class cards. Hunters Insight and Bag of Coins are fantastic staples amongst the normal treasures. We even have deck lists that all have gotten at least 8 wins each! Vanndar especially abuses this with Battle Tactics. But free resources is still good. More often than not, you wont even get to the point of drawing the second one. Passively obtaining discounted copies of enemy minions sounds amazing, but Eerie Stone isn't perfect. Harvest Time! It gives you just a little bit extra to play, and also triggers the effects of If you played an Elemental last turn card without having to cram a ton of Elementals into your deck to keep their effects live. There are many like it, but this one is mine. It's completely broken. I hope this extensive guide helps you rake in those wins! Starting Treasure: Killmox, the Banished One. Its not overly useful, but thankfully its GAINING Health so you dont have to be damaged to receive the benefits. The very best treasures to pick for every deck in Tier 2: Avenging Armaments is good for the same reason only Paladin specific. Thats pretty much it. Shaman - Just like any other powerful spell at Shamans disposal, Warlock - Despite not being known for running lots of spells, even Warlocks can use Harness the Elements to gain the value of their, Mage - It should be no surprise how well Mages can use Harness the Elements. Creator Notes:This is just purely Token Druid taking advantage of the free tempo made by Nature Treasures. Its a cheap selective removal that creates an annoying board your opponent has to deal with. Following it up with Death Games is probably the best use for it. frozen solid is actually insane for a first pool passive too. Hearthstone Duels tier list: The best Hearthstone Duels decks for Most decks this late in the game usually end their turn with multiple minions or destroyed all of yours. Ace in the Hole works well in both decks, but sometimes weapon rogues will take Deadly Weapons 101 instead for the damage spike. Its fairly good letting you distribute damage multiple times in a controlled way, and leaves you with 1/1s with reborn for board presence and extra corpses. Priests already had good ways to play with Deathrattles, and Castle Nathria gave Druids ways to push that strategy even further! While the potential is still there, its just hard to make the most of it when theres not a lot of decks that just happens to be able to use it to its fullest extent. I dont think I have it in me to go back to the drawing board for a bunch of them at the moment. Well, learning which Treasures are good or bad goes a long way towards improving your skill in Duels, but picking the best possible Hero is just as important. Book of the Dead is usually a much cheaper option and even deals sizable damage to face. Staff of Pain can really push the progress and value of The Demon Seed. is fairly unique amongst the first passives. The Exorcisor is fantastic at a way to deal with removing problem minion effects, buffs, or just general damage. Branns most notable Hero Power is Dino Tracking, which almost any deck would love to have. However, its relatively difficult to build a deck with a balance of Fel spells and minions that scale well with big stats. It also doesn't help at all if you're behind. Stormcatcher is the most used one due to how much Mana you can save with it, especially with Chaos Storm. Summoning a decent minion on Hero Power is viable on its own, but it also gives Death Knights an extra corpse to work with. Outside of massive early-game swings, Duels have a tendency to last longer than normal games. Both decks usually pick Shadow Word: Void as their Starting Treasure. Corrupt the Waters, Amalgam of the Deep,Battle Vicar,Manafeeder Panthara,Seafloor Savior,Sleetbreaker,Alliance Bannerman,Brilliant Macaw,Instructor Fireheart,Venomous Scorpid,Blademaster Okani,Crud Caretaker,Theotar, the Mad Duke,Hammer of the Naaru,Mutanus the Devourer. If you can keep at least a few minions board, you can multiple the value of Gentleman's Top Hat by trading up and juggling the +2/+2 buff between your minions. Passive Treasure Updates. People are using Secret Studies now to draw out secrets that satisfy the conditions for Sorcerer's Gambit. Scepter of Summoning is a good discount treasure so long as you have enough expensive minions to use it with but still have cards that keep you in the game until you reach the turn you can start playing them. Fortunately, Hero Powers like Frost Shards and Bring on Recruits can just add stuff to your hand for the sole purpose of turning the minions into something much more useful. Tier GG: Quel'Delar is a treasure on a whole other level. The value is entirely dependent on the minions generated. Seafloor Gateway can achieve the same thing in Mech Mage, and Paladins can handbuff all those extra Mechs you get from even more burst stats to Magnetize onto your minions. It requires a game state that doesnt happen very often in a very specific kind of deck. In fact, the only reason this passive is ranked in the middle is because not all Hero Powers can use it as well as others. Beastly Beauty is a decent treasure in its own right, but at best its a (5) 8/8 that deals 2 damage to a minion. The next best is centered around legendary minions and use From Golden Light and Royal Greatsword to gain massive advantage. Fire! Firehearts Hero Powers vary quite a bit in what they do. Eerie Stone. But if that's the case you're already in a pretty good spot and don't really need it. You can even recycle the value of your own minions if you want to. Several decks lack notable healing and most minions in Duels come with decent Attack, so a lot of them cant afford to take so many minion hits. This is only really a treasure for people who are willing to run its risks for bigger effects than most other options. With how common removal is in Duels, theyll oftentimes have an efficient way to deal with your 10/10 and just recover from the one minion they lost. Tier 4 - Niche Passives that are either drastically underpowered or a little too specific to recommend unless you built your entire deck around it. It also has limited ability to snowball due to Demon Hunters lack of minions that directly scale with being handbuffed. It's a tempo loss the turn you play it and even becomes a bad weapon after you already have 10 Mana. Even then, it loses you a ton of tempo thats hard to recover from in Duels. Creator Notes: I chose to take the Sr. Tomb Diver route for Secret Reno. Ferocious Flurry is a strong generic choice that can turbo out the effects and damage of weapons like Tempest's Fury. As with the rest of the Dragon Treasures, Dragonbone Ritual and Draconic Dream perform extremely well in Dragon-exclusive decks. However, not all of them are specific in their uses either. *Dragonblood can slowly stack stats and snowball your tempo with each of your Drargons that die. In decks that love Divine Shields like Handbuff Paladin, Righteous Reserves grants a lot of them for free. The only separate topics between the two will be the Hero Powers and starting Treasures, but everything else will mostly apply to both. Banning Seek Knowledge killed it for me. Creator Notes: The fact that most of the minions are mechs is mostly for the internal support it has. Most people build their decks centered around their treasures. Theyre fine and everything, but they lack anything special that lets them be more than just a little better than the average card. The Mana Discounting Treasures have too minor of an effect to really make the most of it. Freeze Solid CAN be good when you have Frost Shards as a Hero Power, but I've only seen anyone actually use it once so I can't say it's insane. WebKim KardashianDoja CatIggy AzaleaAnya Taylor-JoyJamie Lee CurtisNatalie PortmanHenry CavillMillie Bobby BrownTom HiddlestonKeanu Reeves Business, Economics, and Finance GameStopModernaPfizerJohnson & JohnsonAstraZenecaWalgreensBest BuyNovavaxSpaceXTesla Crypto CardanoDogecoinAlgorandBitcoinLitecoinBasic Dev Insights: Treasure Pools & Smart Loot Buckets in Hello Hearthpwn users! Aside from Reno's Crafty Lasso, all of the other starting Treasures synergize with spells the two classes are good at using. Is there something you think I missed or have a strategy you'd like to share? Having to pay so much mana each time you use it is awful. Theyre just too slow and make you use two worse versions before you actually get the good effect. This can make Multicasters Battlecry ridiculously powerful! I recognized like a third of them from the Which Wood, if not mor. Sure its good at giving you spells from a school that typically doesnt generate more stuff, but there isnt enough Fire support to make this a sustainable strategy without something crazy like drafting 5 extra copies of Grand Magus Antonidas. WebFirebat's Ultimate Duels TREASURE TIER LIST! Plus the spell you get is from ANY class, so the odds of it synergizing with your deck are slim at best. Advanced Duels Guide - With Example Decks And hearthstone-decks.net Top Hearthstone Duels Decks that got 12 Wins - Top Starter Decks Find the newest and best Duels Decks - All featured Decks got 12 Wins in Hearthstone Duels! It requires 2 treasures that might not even appear in the same run and each piece individually has roughly a 7% chance to appear. Tier 1 Passives Added Three Spell School-related Passive Treasures have been introduced in pool 1, and synergize respectively with Frost, Nature and Fire spells, Arcane Flux and Divine Illumination are great Treasures that provide free value and can sustain their own effects. Most decks have at least a couple Deathrattle minions, so you can reasonably expect this to become a 3/5. For the same reason, Sticky Fingers is also a great pick if youre regularly generating cards. Wasn't all that powerful. All that was discovered through testing was that when a Location is to the left one of your cannons, it will act as though there were two spaces taken up. Hearthstone Duels 12 Wins Sai Shadestorm TitanCode (Lichborne Might | Glaciaxe) April 6, 2023 Hearthstone Duels 12-2 Sai Shadestorm (7979 MMR) Die Tanzsportkompetenz im Landkreis Passau You get the most value out of it when you break a 4 or 5-cost weapon, as they have some of the best possibilities to randomly equip. Hesitbaron Togwaggle now has 10 Armor. It works as a very cheap Mind Control except you lose the buffs but can use the Battlecry. Overpowered is a rather misleading name for this treasure. Its great at what it does and would probably be too strong if it were any cheaper. However, since the minion is losing its stats as a price for its cost reduction, you wont be gaining much board presence. hearthstone duels passive treasures tier list Elixir of Vigor has shown to be surprisingly useful. Those that can do much better with this snowballing weapon. Hearthstone Duels 12-2 Vanndar Stormpike (7073 MMR) Royal Gift is an excellent finisher. *Blood Moon has huge potential for a comeback when low on Health. The 2 popular Mage Hero Powers can easily be abused with Hero Power related cards, most notably. Chenvaala, CThun, Ini Stormcoil, Lady Vashj, Lord Jaraxxus, Millificent Manastorm, and Patches the Pirate all now have 5 Armor at lower ranks, but their Armor did not change at higher ranks. Keep an eye out for targets, as its kind of hard to plan a combo and save both pieces for it. Hero Powers & Signature Treasures; Duels Class Tier List; Full List of Duels Deck The only thing it really does is accelerate the game, which you can mulligan for accordingly. With all the hard removal in Duels, a little bit of extra Health doesnt matter very much. Hearthstone Duels Class Tier List (Season 1 - Wizard Since Duels games can go on for so long, the most common Treasure is Infinite Arcane. Even Laughing Sister and Emerald Drake are still decent since you dont have to spend a ton of mana to dump them out of your hand and actually are above average minions for their cost. No Guts, No Glory is simply flexible between damage and defense that can trigger on-damage effects like Auto-Armaments or Frenzy minions. updates must be a pain in the naga but thank you. Here is the place! The Health gained from Invigorating Light is too minor. Royal Gift and Location, Location, Location have been moved to Treasure Pool 2. Creator Notes: Build similarly to Token Druid, but has a different kind of support. They made the Treasure Detective Murloc Holmesto distinguish it. You need a decent amount of Nature spells, minions big enough to heal, AND for those minions to be damaged. The other four classes are good at using Harness the Elements, as most of them are typically spell-heavy. Butch starts out far too small to be particularly useful. Hesitbaron Togwaggle now has 10 Armor. Unholy makes very few appearances, but we have a [RaptorWithWings] original deck that is the only Death Knight deck to reach 12 wins in testing. The only instance of this being the go-to pick is when running Royal Greatsword for the targeted draw and being able to use it a turn early. Staff of Pain is also pretty good in Priests new Shadow/Aggro archetype. But this opens up unique interactions with rare Rush synergies, most notably Potion of Sparking. Mindpocalypse benefits both players, which is a fair trade off since its a free spell that draws 2 and gives you a full Mana Crystal. Duels Updates Lunar Band has been removed from the Passive Treasure pool. If your deck is resilient enough to defeat an opponent with such a magnificent blade in their deck, youll receive one for yourself! So if youre behind, not even its best combo does much to help. Mo'arg Outcast remains an extremely strong treasure. Please check your lists mage deck is illegal. After game 3: Passive from passive pool 2 After game 4: Treasure card from treasure pool 2 After game 5: Treasure from treasure pool 1 After game 7: Treasure HEARTHSTONE DUELS TIER LIST PART ONE | 1st Hearthstone Plenty of spells summon minions that get the buff without the downside, and Hero Powers that do so are extremely difficult for most decks to deal with. In its final form, it's a cheaper Wand of Disintegration! Emerald Goggles offers a sizable discount to all types of cards, but if something gets stuck in the left side of your hand, the passive stops being valuable for a while. It doesnt generate any advantage immediately upon activation, and you cant control when you get the payoff. One treasure with a superior counterpart is Robes of Shrinking; the better one being Rhonin's Scrying Orb. Remembrance of Ice and Gluth-sicle can be reasonably usable board reloads, though the former wants you to use your spells to kill instead of going face like Frost Death Knights tend to do and the ladder requires specific deckbuilding or luck to be a big swing. Ring of Haste and Sunstrider's Crown are probably the most swingy passive amongst the other Tier 3 ones. Hematology has potential, but it spends corpses like crazy. It can be drafted as a treasure card. Youll usually end up burning far more important cards when your hand is full of stuff thats really hard to empty out due to how expensive they are. Even if you did, itd likely just get in one attack then die on your opponents turn. Die Tanzsportkompetenz im Landkreis Passau Beast-based Token strategies have enough cards to construct a starting deck now. All of the Warrior Hero Powers are offensive and defensive capabilities in their own right. And there arent a lot of minions where having a giant copy of it is super good either. Archmage Staff is a free mage spell every turn, so long as you dont equip any other weapons or attack with your hero.
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