and TIA for any insight! And the final Hard Requirement, as without this, you can't change the morphs easily. For example, one of the female resident outfits was not changing but the rest were. . F4SE is up to date (Because I literally installed it yesterday) I have the Looks Menu Compendium installed. After that, use a mod manager like Vortex to install LooksMenu. It can be found on Nexus Mods, where it can be downloaded for free. to edit the looks of raiders, guards etc etc (basically Factions or groups of npcs that look different to each other), would require esp work, since they all use templates for their looks. using the console command SLM XXXXXXXX (their ID number). If the hair clips through a hat, try using the "slm" console command on your original Curie and making sure the hair you picked on the clone, is also chosen on the original. All rights reserved. Looks Menu Not Working : r/fo4 - Reddit Unlocking all the Minigames in Mario Party is no easy feat! [FO4] Is it possible to use the looksmenu without creating a - Reddit I suspect the OP will be here a lot since its pretty obvious he's too lazy to read the instructions that come with each mod. LooksMenu PC Mod - The Best Way to Mold Your Fallout 4 Character - YouTube Once downloaded, it should be extracted and installed into your Fallout 4 directory. when I would try to use a preset on them, I could see that their physical build would change, but they didn't take on the morph settings for the face, hair, eyes, mouth, all that. Fixing the eyesWhen you load a LM Face Preset and try to change the eye color, the eyes may glitch - look like they are out of place, popping out or something of the sort. I have no idea what happened and no matter what I do, she stays like this. Hard requirement. Jamco Gaming 117 subscribers Subscribe 2.5K views 5 months ago welcome, back to the channel I hope you enjoy the video. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. I had used Looksmenu to change the hairstyles and colors of a few NPCs with any problems. Install hundreds of mods with the click of a button. But the "Preset" button doesn't show up at all when customizing, not even greyed out. Not an absolute requirement. Which is strange because I could've sworn I downloaded it last night, which was confirmed when I went to Nexus and saw "You last downloaded a file from this mod on 06 Feb 2018". lets get one thing out of the way: have you ever used looksmenu before? If your FO4 is out of date or you've chosen to use an older client for whatever reason, you need to download a very specific version of LooksMenu and F4SE. The LooksMenu page on Nexus will tell you exactly what version of each mod to use for your FO4 version. LooksMenu Presets Help? :: Fallout 4 General Discussions - Steam Community This Mod Requires Fallout 4 Script Extender F4SE, Fixed lockup from "Clothing" option inside "Body", Fixed memory alignment issue affecting MemoryManager, Fixes text input when saving preset with Game Version 1.10.20, Added HSV coloring to Skin and all Makeup, Added Skin override interface to Body menu and BodyGen scripts, Added load logging of Skin overrides and Overlays, Reduced load game overhead for LooksMenu features, Added optional "Loose" directory paths for extensions to be loaded without an esp, Overlays, BodyGen, BodyMorphs, and Skin Overrides are now enabled by default, Fixed screen resolution for default interface (accidentally used 21:9 for regular), Added numeric display of sliders where applicable, Added overlay support for BGSM and BGEM materials, Added UI component to apply, remove, re-order and select overlays, Overlays can be loaded/saved from/to character presets, Overlays can be optionally transformed, allowing them to be moved around, Added option to disable overlays in f4se.ini, Fixes occasional missing morph during fast travel, Added fine-grained gender filtering for morphs.ini, Added support for LeveledActor input to morphs.ini e.g. Q: What System Requirements Do I Need to Use LooksMenu? Fallout 4 looks menu mod installation tutorial (windows 10 only) Can someone help? How To Unlock All Minigames In Mario Party? Using this method will change her ap. Required for all of the face editing regions to be available and selectable and to prevent bugs during chargen. The powerful open-source mod manager from Nexus Mods. Someone else suggested just pointing it to another eye style without necessarily saving it and it would clear up the eye problem. See Info for other optional mod requirements, You need this to be able to use the preset, Goes without saying if you want this as a preset. The .json files are in the Preset folder. How To Unlock All Minigames In Mario Party? Richard Ravager III and Nora LooksMenu Presets, Curie And Nora ------two looksmenu presets, Curie Face and Outfit Replacer and Presets, Cute Atom girl preset and Cute preset Black face fix, Cybernetic Beauty - A.N.G.E.L. Chewy allows customers to set up an Autoship for their favorite products so that they can be delivered on a regular basis without needing to manually reorder each time. Here is my plugins.txt from Vortex: *SS2CityPlanContest_Abernathy_GavMan_S3.esl, *SS2CityPlanContest_BostonAirport_GwenstheName_S3.esl, *SS2CityPlanContest_BostonAirport_NigauD_S3.esl, *SS2CityPlanContest_BostonAirport_xMORIDARx_S3.esl, *SS2CityPlanContest_BunkerHIll_Karvoc_S2.esl, *SS2CityPlanContest_BunkerHill_Ausplat_S2.esl, *SS2CityPlanContest_BunkerHill_NigauD_S3.esl, *SS2CityPlanContest_BunkerHill_WaningGibbous_S3.esl, *SS2CityPlanContest_CoastalCottage_Cessori_S3.esl, *SS2CityPlanContest_CoastalCottage_CryingCube2_S3.esl, *SS2CityPlanContest_CoastalCottage_PhilTCasual_S1.esl, *SS2CityPlanContest_CountryCrossing_Myrmarachne_S1.esl, *SS2CityPlanContest_CountyCrossing_SimSatan_S3.esl, *SS2CityPlanContest_CountyCrossing_TTG_S1.esl, *SS2CityPlanContest_CountyCrossing_WaningGibbous_S3.esl, *SS2CityPlanContest_Covenant_GavMan_S3.esl, *SS2CityPlanContest_Covenant_harkness13_S2.esl, *SS2CityPlanContest_CroupManor_Gavman_S3.esl, *SS2CityPlanContest_CroupManor_Karvoc_S3.esl, *SS2CityPlanContest_CroupManor_NDCowdy_S1.esl, *SS2CityPlanContest_CroupManor_WaningGibbous_S3.esl, *SS2CityPlanContest_CroupManor_alan0n_S3.esl, *SS2CityPlanContest_CroupManor_reina_S3.esl, *SS2CityPlanContest_DaltonFarm_Choochoo1_S3.esl, *SS2CityPlanContest_DaltonFarm_KezzDaddy_S3.esl, *SS2CityPlanContest_DaltonFarm_NDCowdy_S2.esl, *SS2CityPlanContest_DaltonFarm_veelynnlove_S3.esl, *SS2CityPlanContest_EchoLakeLumber_KynthiaBarnes_S2.esl, *SS2CityPlanContest_EchoLakeLumber_NDCowdy_S2.esl, *SS2CityPlanContest_EchoLakeLumber_aSemioticGhost_S2.esl, *SS2CityPlanContest_EgretToursMarina_Blackbelt_S3.esl, *SS2CityPlanContest_EgretToursMarina_GavMan_S3.esl, *SS2CityPlanContest_EgretToursMarina_NDCowdy_S1.esl, *SS2CityPlanContest_FinchFarm_Gavman_S3.esl, *SS2CityPlanContest_FinchFarm_Karvoc_S3.esl, *SS2CityPlanContest_FinchFarm_Myrmarachne_S1.esl, *SS2CityPlanContest_FinchFarm_NigauD_S3.esl, *SS2CityPlanContest_Graygarden_Cessori_S3.esl, *SS2CityPlanContest_Graygarden_CodeNamed1_S3.esl, *SS2CityPlanContest_Graygarden_UNDRCVRGmrLdy_S3.esl, *SS2CityPlanContest_Graygarden_tate1066_S3.esl, *SS2CityPlanContest_GreentopNursery_Cessori_S3.esl, *SS2CityPlanContest_GreentopNursery_MadGax_S3.esl, *SS2CityPlanContest_GreentopNursery_NigauD_S3.esl, *SS2CityPlanContest_GreentopNursery_UNDRCVRGmrLdy_S3.esl, *SS2CityPlanContest_GreentopNursery_altasilvapuer_S1.esl, *SS2CityPlanContest_GreentopNursery_tate1066_S3.esl, *SS2CityPlanContest_GreentopNursery_veelynnlove_S3.esl, *SS2CityPlanContest_HangmansAlley_FenPhile_S3.esl, *SS2CityPlanContest_HangmansAlley_Freddrick_S3.esl, *SS2CityPlanContest_HangmansAlley_NDCowdy_S1.esl, *SS2CityPlanContest_HangmansAlley_Phil_T_Casual_S1.esl, *SS2CityPlanContest_HangmansAlley_xMORIDARx_S3.esl, *SS2CityPlanContest_JamaicaPlain_Gavman_S3.esl, *SS2CityPlanContest_JamaicaPlain_NiGaud_S3.esl, *SS2CityPlanContest_JamaicaPlain_harkness13_S1.esl, *SS2CityPlanContest_KingsportLighthouse_Carinth_S3.esl, *SS2CityPlanContest_KingsportLighthouse_Karvoc_S3.esl, *SS2CityPlanContest_KingsportLighthouse_KynthiaBarnes_S1.esl, *SS2CityPlanContest_KingsportLighthouse_WaningGibbous_S3.esl, *SS2CityPlanContest_KingsportLighthouse_altasilvapuer_S1.esl, *SS2CityPlanContest_KingsportLighthouse_harkness13_S1.esl, *SS2CityPlanContest_LongfellowsCabin_Ausplat_S2.esl, *SS2CityPlanContest_LongfellowsCabin_GavMan_S3.esl, *SS2CityPlanContest_LongfellowsCabin_Kharon93_S2.esl, *SS2CityPlanContest_LongfellowsCabin_KynthiaBarnes_S2.esl, *SS2CityPlanContest_MechanistsLair_Karvoc_S2.esl, *SS2CityPlanContest_MechanistsLair_LouAshfield_S3.esl, *SS2CityPlanContest_MechanistsLair_NigauD_S3.esl, *SS2CityPlanContest_MechanistsLair_UNDRCVRGmrLdy_S3.esl, *SS2CityPlanContest_MechanistsLair_tate1066_S3.esl, *SS2CityPlanContest_MechanistsLair_veelynnlove_S3.esl, *SS2CityPlanContest_Murkwater_Blackbelt_S3.esl, *SS2CityPlanContest_Murkwater_Carinth_S3.esl, *SS2CityPlanContest_Murkwater_GavMan_S3.esl, *SS2CityPlanContest_Murkwater_Karvoc_S3.esl, *SS2CityPlanContest_Murkwater_NDCowdy_S1.esl, *SS2CityPlanContest_Murkwater_Niguad_S3.esl, *SS2CityPlanContest_Murkwater_PyrateLV_S1.esl, *SS2CityPlanContest_Murkwater_WaningGibbous_S3.esl, *SS2CityPlanContest_NPVCenter_Blackbelt_S3.esl, *SS2CityPlanContest_NPVCenter_Carinth_S3.esl, *SS2CityPlanContest_NPVCenter_FEAROFCAPS_S3.esl, *SS2CityPlanContest_NPVCenter_Myrmarachne_S2.esl, *SS2CityPlanContest_NPVCenter_NDCowdy_S2.esl, *SS2CityPlanContest_NPVCenter_pedertl_S3.esl, *SS2CityPlanContest_NordhagenBeach_Cessori_S3.esl, *SS2CityPlanContest_NordhagenBeach_GavMan_S3.esl, *SS2CityPlanContest_NordhagenBeach_Myrmarachne_S1.esl, *SS2CityPlanContest_NordhagenBeach_Phil_T_Casual_S1.esl, *SS2CityPlanContest_NukaRedRocket_Myrmarachne_S1.esl, *SS2CityPlanContest_NukaRedRocket_NigauD_S3.esl, *SS2CityPlanContest_NukaRedRocket_Skywise_S3.esl, *SS2CityPlanContest_NukaRedRocket_UNDRCVRGmrLdy_S3.esl, *SS2CityPlanContest_NukaRedRocket_tate1066_S3.esl, *SS2CityPlanContest_NukaRedRocket_veelynnlove_S3.esl, *SS2CityPlanContest_OberlandStation_CryingCube_S3.esl, *SS2CityPlanContest_OberlandStation_Myrmarachne_S1.esl, *SS2CityPlanContest_OberlandStation_NigauD_S3.esl, *SS2CityPlanContest_OberlandStation_RowanNightstalker_S3.esl, *SS2CityPlanContest_OutpostZimonja_Ausplat_S2.esl, *SS2CityPlanContest_OutpostZimonja_GavMan_S3.esl, *SS2CityPlanContest_OutpostZimonja_Karvoc_S2.esl, *SS2CityPlanContest_OutpostZimonja_PhilTCasual_S2.esl, *SS2CityPlanContest_OutpostZimonja_WaningGibbous_S3.esl, *SS2CityPlanContest_OutpostZimonja_zhinjio_S3.esl, *SS2CityPlanContest_RedRocket_NDCowdy_S1.esl, *SS2CityPlanContest_RedRocket_Niguad_S3.esl, *SS2CityPlanContest_RedRocket_Rudy_S3.esl, *SS2CityPlanContest_RedRocket_Tagyrit_S3.esl, *SS2CityPlanContest_RedRocket_moonracer_S3.esl, *SS2CityPlanContest_RedRocket_xMORIDARx_S3.esl, *SS2CityPlanContest_SanctuaryHills_Karvoc_S2.esl, *SS2CityPlanContest_SanctuaryHills_Myrmarachne_S2.esl, *SS2CityPlanContest_SanctuaryHills_SimSatan_S3.esl, *SS2CityPlanContest_SanctuaryHills_WaningGibbous_S3.esl, *SS2CityPlanContest_Slog_KynthiaBarnes_S1.esl, *SS2CityPlanContest_Slog_WaningGibbous_S3.esl, *SS2CityPlanContest_Slog_xMoridarx_S1.esl, *SS2CityPlanContest_SomervillePlace_Ausplat_S1.esl, *SS2CityPlanContest_SomervillePlace_GavMan_S3.esl, *SS2CityPlanContest_SomervillePlace_Karvoc_S3.esl, *SS2CityPlanContest_SomervillePlace_tate1066_S3.esl, *SS2CityPlanContest_SpectacleIsland_Blackbelt_S3.esl, *SS2CityPlanContest_SpectacleIsland_KynthiaBarnes_S1.esl, *SS2CityPlanContest_SpectacleIsland_Myrmarachne_S1.esl, *SS2CityPlanContest_SpectacleIsland_WaningGibbous_S3.esl, *SS2CityPlanContest_StarlightDrivein_Carinth_S3.esl, *SS2CityPlanContest_StarlightDrivein_Cessori_S3.esl, *SS2CityPlanContest_StarlightDrivein_CryingCube2_S3.esl, *SS2CityPlanContest_StarlightDrivein_FenPhile_S3.esl, *SS2CityPlanContest_StarlightDrivein_Fredderick_S3.esl, *SS2CityPlanContest_StarlightDrivein_GavMan_S3.esl, *SS2CityPlanContest_StarlightDrivein_Karvoc_S3.esl, *SS2CityPlanContest_StarlightDrivein_Myrmarachne_S1.esl, *SS2CityPlanContest_StarlightDrivein_Reina_S3.esl, *SS2CityPlanContest_StarlightDrivein_Rudy_S1.esl, *SS2CityPlanContest_StarlightDrivein_tate1066_S3.esl, *SS2CityPlanContest_StarlightDrivein_veelynnlove_S3.esl, *SS2CityPlanContest_StarlightDrivein_zhinjio_S3.esl, *SS2CityPlanContest_SunshineTidings_Carinth_S3.esl, *SS2CityPlanContest_SunshineTidings_Karvoc_S3.esl, *SS2CityPlanContest_SunshineTidings_NigauD_S3.esl, *SS2CityPlanContest_TaffingtonBoathouse_KynthiaBarnes_S1.esl, *SS2CityPlanContest_TaffingtonBoathouse_NDCowdy_S1.esl, *SS2CityPlanContest_TaffingtonBoathouse_SimSatan_S3.esl, *SS2CityPlanContest_TaffingtonBoathouse_xMORIDARx_S1.esl, *SS2CityPlanContest_Tenpines Bluff_Carinth_S3.esl, *SS2CityPlanContest_Tenpines Bluff_Karvoc_S3.esl, *SS2CityPlanContest_TheCastle_GavMan_S3.esl, *SS2CityPlanContest_TheCastle_Karvoc_S2.esl, *SS2CityPlanContest_TheCastle_Karvoc_S3.esl, *SS2CityPlanContest_TheCastle_Tarkkh_S3.esl, *SS2CityPlanContest_TheCastle_Tori_S2.esl, *SS2CityPlanContest_TheCastle_veelynnlove_S3.esl, *SS2CityPlanContest_Vault88_Choochoo1_S3.esl, *SS2CityPlanContest_Vault88_GavMan_S3.esl, *SS2CityPlanContest_Vault88_Myrmarachne_S2.esl, *SS2CityPlanContest_Vault88_harkness13_S2.esl, *SS2CityPlanContest_Warwick_Karvoc_S3.esl, *SS2CityPlanContest_Warwick_xMORIDARx_S3.esl, *[SS2 Addon] SimSettlements SuperStructures.esp, *No More Fake Puddles - Nuka World 1-0.esp, *SS2_NobodysLeaders2_VaultTecWorkshop.esp, *Quieter Settlements - Wasteland Workshop.esp, *SS2_CityPlanPack_RiseOfTheCommonwealth.esp. Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae lorem. Muscle Mania for LooksMenu plus Extended CBBE and TWB Sliders. you installed the Presetsfolder (and some other stuff) manually and the mod via Nexus mod manager ? it works on companions and npcs that do not have multiple different potentional looks, due to them not requiring templates. Fallout 4 [FO4] How to change Curies appearance using Looksmenu presets Hello I have the same problem, But I don't know where to find my plugin list text file? Enable, disabled, enabled everything again. [FO4] Looksmenu for Companions? : r/FalloutMods - Reddit Oh, and you need F4SE, -REQUIRED- for presets to even show up in-game. pack 1 - Coulson Daisy YoYo and Mack, Looksmenu Presets -Cait Piper Curi PLUS Male AND Female Player-, LooksMenu Synth Body Replacer (EVB or vanilla male), Lord Treavor Pendleton preset from Dishonored, Lore Friendly Companions ( Horizon Compatible ), Lore-friendly Deacon - a LooksMenu Preset, Lou's Presets - Looksmenu preset pack of 5 and a Bodyslide Preset (DISCONTINUED), Madison - LooksMenu Preset - Optional Piper-Curie-Cait Re-placer, Major Motoko Kusanagi - A LooksMenu Preset, Malevolent Ellen the Carthographer Overhaul, Marcy and Jun Long are robots (Project Amelia Redux), Marie Rose LooksMenu Face Preset and Curie Replacer, Mason the Mercenary - A Male LooksMenu Preset, Mathilda V2.5 - Ellen replacer and Vara V2 presets, Mikasa Player Character Preset (and Bodyslide Preset), mikeburnfire's Zach Hazard (Zank Moreland) Looksmenu Preset, Miss Pauling LooksMenu Preset and Cricket Replacer, Mixed Martial Arts - Robert Whittaker (LooksMenu Preset), MONSTERaider - Female Synth Skins (CBBE - Atomic Beauty - Fusion Girl - TWB), MONSTERaider - Feminine Beast Skins (CBBE - Atomic Beauty - Fusion Girl - TWB), Motoko Kusanagi (GITS Stand Alone Complex) Preset, Movie Star Presets - (Norman Reedus) Daryl Dixon and (Pedro Pascal) The Mandalorian, Movie Star Presets - Die Antwoord's Ninja and Yolandi, Movie Star Presets - Natalie Portman - Cara Delevingne - Bambi Northwood, Movie Star Presets - Rutger Hauer and Tom Hardy, Mr. and Mrs. Reynolds (Male and Female LooksMenu Presets). xD. Please re-enable javascript to access full functionality. It will show the same hair on the model, but not in the options if that's what's wrong. Once this is done, you can then modify and add animations using the same tab. Hm. So It may be related to other mod - like a body or clothing mod. Hard Requirement, cant use the mod without this.
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